So the HUD was my very frist time desiging any kind of UI. My very first designs were horrible. Big, Chunky, took up way to much of the visible play area. Even now when I look at the final HUD I wish I could go back and just streamline it even more. I would like to have given the player even more visible gaming area. Overall though, this was an amazing experience and process. I like looking back and seeing where it started and how it ended. Art is always amazing like that, you neve know what the end result is gonna look like until you get there.
After receiving my education at San Jose States' BFA Animation/Illustration program I've been working as a conceptual artist on various projects. For the most part, I'm an art nerd, enthusiast, someone who just enjoys what he's doing, and thankful that he's doing this.
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