So the HUD was my very frist time desiging any kind of UI. My very first designs were horrible. Big, Chunky, took up way to much of the visible play area. Even now when I look at the final HUD I wish I could go back and just streamline it even more. I would like to have given the player even more visible gaming area. Overall though, this was an amazing experience and process. I like looking back and seeing where it started and how it ended. Art is always amazing like that, you neve know what the end result is gonna look like until you get there.
After receiving my education at San Jose States' BFA Animation/Illustration program I've had the joys and opportunities of working on a variety projects, but the one thing I have loved the most about this business is that it continuously shows me who I am. I've made some great as well as bad choices, but always learning and growing. This blog documents some of that journey. Thank you for stopping by and maybe one day we'll cross paths in person :)
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